Cities skylines 1.61 f2 patch download

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Is this final? Nothing is ever final - but we are going to leave this alone for the foreseeable future and focus our efforts elsewhere going forward.

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Why no changes in agent limits? It hogs way too many resources and is not doable under our current sys-reqs. Our focus lies elsewhere as it stands, we hope this is a good compromise Limits are tied to several somewhat complex dependencies and fiddling with this could easily end up in us breaking something rather than improving it. Why not open it up entirely to modders? The tl dr reason is that it would require a large amount of time. Since then we have worked diligently with optimizing Cities: Skylines and have now been able to use that extra juice-room to push the limits further! Originally it was not a possible option as it would require an increase in system requirements. You have asked for this since we launched the game. First and foremost, we're releasing a patch today and increasing several in-game limits! Wohoo! Ah, hot coco, blankets and a great game or three - bliss. Happy autumn friends! We Nords are slowly calming down after the brief summer and setting into the cozy pace required to survive the dark months.